/*****************************************************************
Mix3D WebGL Game Engine
Copyright (c) fantasy ( fantasy.x2x@gmail.com )
Listens:
Distributed under the Boost Software License, Version 1.0.
http://www.boost.org/LICENSE_1_0.txt
 ****************************************************************/
/**
 * @Desc    : object manager
 * @Author  : fantasy(fantasy.x2x@gmail.com)
 */
//////////////////////////////////////////////////////////////////
if(typeof(Mix3D) === 'undefined')
{
  Mix3D = {};
};
(function(Mix3D){
//////////////////////////////////////////////////////////////////
Mix3D.Object = function()
{
  this._guid = Mix3D.Object.Count++;
};
Mix3D.Object.prototype.constructor = Mix3D.Object;
Mix3D.Object.prototype.load = function( stream ){};
Mix3D.Object.prototype.save = function( stream ){};

Mix3D.Object.Count = 0;
//////////////////////////////////////////////////////////////////
})(Mix3D);// end of function(Mix3D)